(01)
We count what you already have
An inventory of every component and style in Figma and in code. Most teams are surprised by the fourteen greys and the nine button variants.

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Nobody asks for a design system because they want one. They ask because the same disagreement has now happened four sprints running.
Book a callThe same button exists eleven times.
Changing it is a two day job and a small archaeology project.
Every new screen restarts a settled argument.
With nothing underneath, whoever is building relitigates a decision someone already made.
A new designer needs three months to be useful.
There is nothing to read, so everything is learned by asking someone who is busy.
Your AI tools cannot produce anything on brand.
Agents generate endlessly and none of it looks like you, because none of it was ever written down.
Design and code drifted and nobody noticed when.
The Figma file and the production app are now two products with the same logo.
Nobody owns it, so it decays.
A system without an owner and a ritual is a document that was accurate once.
“Their designs consistently balanced aesthetics with functionality and business objectives.”

Samanyou Garg
CEO @ Writesonic
We inventory what exists in Figma and in code, then show you the duplication. Most teams are surprised by the count. This is where we find the fourteen greys, the nine button variants and the three competing type scales.
Typical outputs:
We build the token layer underneath everything. Colour, type, spacing, radius, elevation and motion, named so they mean something to a human and structured so they compile for an engineer. Theming, dark mode included, comes from this layer.
Typical outputs:
We build the components, in Figma and in code, with every state and variant already handled. Not just the happy path, but disabled, loading, error, empty, overflowing and the one with a very long label in German.
Typical outputs:
We write the documentation and the rules for keeping it alive. That includes a design MD file your AI tools can read, which is increasingly what clients actually ask for. It gets a new page or asset roughly 80% of the way there without a designer.
Typical outputs:
We roll it out rather than handing it over. That means migrating real screens onto the system, sitting with your team while they adopt it, and fixing what the first month of real use exposes.
Typical outputs:


(01)
An inventory of every component and style in Figma and in code. Most teams are surprised by the fourteen greys and the nine button variants.
(02)
Adoption is a process problem, not a documentation problem. A system presented to engineers in the last week is a system nobody uses.
(03)
We build for adoption rather than completeness. A smaller set people actually reach for beats an exhaustive library nobody opens.
(04)
We move real screens onto the system before we leave, and fix what the first month of real use exposes.
Most design systems fail the same way: built, presented, and then quietly stop matching the product. We build for adoption, document for people and for machines, and leave it with a named owner.
01
Taste that only lives in one designer’s head is a risk, not an asset. That is the whole exercise.
02
A brand book is for people. A design MD file is for the tools your team already uses. You need both now, and most systems only have the first.
03
A system nobody uses is an expensive PDF. We migrate real screens and sit with your team while they adopt it.
04
Components, states, edge cases and frontend reality, because we ship the build as well.
Ranked three years running

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Trusted by top SaaS
“We handed Bricx a vague brief and got back a brand that felt inevitable. That’s rare.”

Chirag Kulkarni
CEO @Hobbes
99.7%
Client Satisfaction
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| Options | System audit | Design system | System + code |
|---|---|---|---|
| Best for | Finding out how bad it is | Building the system | Figma and production |
| Typical length | 1 to 2 weeks | 4 to 8 weeks | 8 to 12 weeks |
| Who you get | One senior designer | Designer plus lead | Designer, lead, engineer |
| Commitment | Fixed scope | Milestone based | Milestone based |
| What is included | Inventory, drift, plan | Tokens, library, docs | Everything, plus coded |

Zero risk. Real design work delivered before you commit to anything.
Four to eight weeks for the system itself. Eight to twelve if the coded component library is in scope. An audit alone takes one to two weeks.
Engagements start at $25,000. Where it lands depends on whether the coded library is in scope and how much of the existing product gets migrated.
Your design system written so an AI tool can use it. Clients started asking for these unprompted, and it now ships alongside the brand book rather than instead of it.
Only if they helped build it, which is why we work with your engineers from week one rather than presenting to them in the last. Adoption is a process problem, not a documentation problem.
Both, when the budget allows, because a Figma library that has drifted from production is worse than nothing. If we have to choose, we start where the drift costs you most.
Someone on your team, named, with a review cadence we set up together. We will not start the engagement without agreeing who that is.
A style guide documents how things look. A brand book documents what the brand means. A design system is the working set your team builds from, and it is the only one of the three that changes what actually ships.
Every file, and you own all of it. Design source, component library, documentation and, where we built it, the code in your repository from the first commit.
Yes. We will connect you with a founder we have done this for, so you hear how it went from their side rather than ours.
We work almost entirely with B2B SaaS and AI companies, across fintech, healthcare, logistics, legal, edtech and infrastructure. If we have not worked in your category, we say so and tell you what that changes.